[jruby] profiling jruby code ? faster startup ?
Sean Felipe Wolfe
ether.joe at gmail.com
Thu Feb 21 04:47:20 JST 2019
Thanks Thomas I'll give it a try.
Just found this page as well. Strenuous google search but worth it.
On Wed, Feb 20, 2019 at 11:45 AM Thomas E Enebo <tom.enebo at gmail.com> wrote:
> Have you tried --dev. This could effect overal strainght-line performance
> but it should reduce startup overhead as it disables tiered compilation and
> tweaks a few other settings.
> On Wed, Feb 20, 2019 at 1:26 PM Sean Felipe Wolfe <ether.joe at gmail.com>
>> Hello !
>> I've got a side project using JRuby with the LibGDX game framework.
>> Honestly it has been an awesome experience -- surprisingly stable, much
>> more so than I expected.
>> Right now there's a two second startup time and I'd like to reduce that.
>> Can anybody suggest where I might start? Is it the size of the jarfiles for
>> the game library? Is there a certain amount of overhead to starting the
>> JRuby JVM? Are there ways to make that faster?
>> If I can reduce this to sub 1 second, even half second, that would be
>> Thanks ~~
>> A musician must make music, an artist must paint, a poet must write, if
>> he is to be ultimately at peace with himself.
>> - Abraham Maslow
> blog: http://blog.enebo.com twitter: tom_enebo
> mail: tom.enebo at gmail.com
A musician must make music, an artist must paint, a poet must write, if he
is to be ultimately at peace with himself.
- Abraham Maslow
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